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Paper Gears

Sunday, November 15th, 2009
gears in three sizes

gears in three sizes

This was my first experiment in paper machinery as a form of rapid prototyping. I thought it might be a useful middle ground between off-the-shelf (and therefore limited) solutions like Legos and Fischer-Technique, and from-scratch methods, which require lots of time, lots of expensive equipment, and a great deal of highly specialized knowledge.

I started by designing a number of machine parts in 3d Studio Max, making sure they meshed with each other.

gears as rendered in 3d Studio

gears as rendered in 3d Studio

Then I brought the models into Tenkai, a program that allows one to generate unfolded patterns from 3d models that can then be cut out and contstructed. With that, and some tweaking in Illustrator, I had some print-able sheets of proto-gears.

After printing the images onto cardstock, and lots of cutting and assembly, I ended up with fully functional and suprisingly durable gears, both standard and 45o bevel. Still a little labor intensive, but much easier and cheaper than machining, and more acessible.

New Site

Sunday, November 15th, 2009

This site is meant to be an exploration of the intersection of papercraft and machining.